Growing a metaverse platform 100x
Company
Spatial
Time
2022 - 2025
Role
Product Designer
Team
Small team of 3-4 designers!
Info
I started my career at Spatial, where I worked with engineers and product managers (ex-Google, Uber, Twitter) to define and build a metaverse platform across three product pivots. I touched everything - experience, marketing, strategy - and worked in 2D/3D across web, mobile, and VR.
Results
When I left, we reached product market fit and grew the platform 100x - transitioning from a meeting application into an NFT gallery maker, before settling on a platform for interactive experiences. We also made Animal Company, which became the #1 selling VR game on Meta Quest.
Video features an early product demo of Spatial, a collaborative meeting tool that gained traction and popularity during the Covid-era, with clients from government and enterprise.
Video features Spatial's first pivot into an NFT gallery creation tool, showcasing UI elements and the state of the product when I joined, across web, mobile, and virtual reality headsets.
Video features Spatial's transition into a social metaverse platform, for which I shaped product strategy and shipped over 20 core features targeting retention, monetization, and discovery.
Video features Kasama The Awakening: one of the most stunning interactive experiences on the platform and a testament to our bold transition into a platform for interactive Unity games.